The name comes from both the seven day game jam that led to its creation and the mythic notion that God created the world in seven days. This ASCII Roguelike invites the player to define every variable as it is encountered, thus customizing the world they are plundering as they engage it. Here were my (Indie-Game-Freak’s) favorite games: Seven Day Band Oh and in the Big Games department: cat milking. We heard equal squeals and shouts and joyful mayhem from Bumblebear’s Pixel Prison Blues: a 30-person arcade title being pushed in Buffalo Wild Wings restaurants on the ESC platform as they move to rebrand themselves more into a Dave & Buster’s-style entertainment hybrid. The Night Games were a beautiful art installation as a whole: Gang Beasts is always a favorite in the eSports category. I am still not sure why Nintendo had a tent at all – sure it’s nice that they have some indie games on their platform, but the games they were showing were years old – why spend all that money at a “forward-looking” game showcase? The virtual reality tent was constantly packed and despite being there at all, was still hardly big enough for the VR offerings. There were several trends, chief among them, lots of games about word building: Roots, Wordsmith, Bring Your Own Book. Here are our notable notes from the IndieCade 2015 International Festival of Indie Games: Indie-Game-Freak: On the one hand we hate picking favorites, but on the other, they’re OUR picks, not anyone else’s, and we are here to help you filter through the massive amount of offerings (200+ selected games) that were featured at IndieCade 2015 – which doesn’t even cover the 1,800 entrants or the massive surge of releases this past year.
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